I’ve managed not to do any sketches for over a week now, which is clearly quite wrong. My bad, so to speak. Here’s a few more sword designs to get the ball rolling again.
loves you like a drunk space invader
I’ve managed not to do any sketches for over a week now, which is clearly quite wrong. My bad, so to speak. Here’s a few more sword designs to get the ball rolling again.
Todays sketch is brought to you by Blunt Force Trauma Inc. supplying high quality maces to the discerning buyer.
Todays sketch features a selection of sword designs. Some are better than others and it’s pretty obvious which ones I did first.
My favourite’s the one made out of the rectangular metal plates. If you where wondering… ;p
I’ve been toying with the idea of creating a character for UT2004 for some time now. Having tried for a while I couldn’t quite get to grips with what I wanted from a character. However I started doodling today ( I say doodle yet it took a couple of hours) and came up with the sketch below.
Now I just need to produce a colour version and sort out an orthograhpic sheet to model from. :)
What is Sunset? Well other than being that period where day becomes night, it’s also the name of a UT2004 modification that I created for my major project at (Demonfort) university. The project had somewhat simple goals, which ballooned out of control as things began to move along.
Before I go any further, I should probably explain what exactly Sunset was supposed to be. In very simple terms it was a first person shooter, with a Wild West / Mad Max theme. Post apocalyptic in a retro sense if you will.
Originally I had only intended to construct one player character and two vehicles for use in UT2004. Continue reading ‘Sunset (UT2004 mod) Designs’
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