Browsing the blog archives for June, 2008

End of line

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3D Stuff

Tron reference in the title check, completed Hellboy model, um check? Sort of complete anyway. I’ve decided to leave my Hellboy model untextured and move on to newer projects. To be honest, I’ve always prefered it in an untextured state. Probably because I’ve not be able to nail down a look for it.

As I said yesterday, I’ve removed the bead alphas and replaced them with geometry.

Couldn’t help myself…

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3D Stuff

I’m going to model a proper chain for the cross and vial, then draw a line under this one.

Turntables of Recent Sculpts

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3D Stuff

I’m testing out zbrush’s turntable function and how good flickr’s video support is. Let’s just say that flickr’s picky about what it eats…

Trying to figure out which codec to use is a pain as flickr doesn’t tell you which ones it will accept. :(

3D Sketch: Akuma

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3D Stuff

Sketch of Akuma from Capcoms Street Fighter II series. This sketch was based on a model of Akuma that resides on my desk.

[flickr]photo:2615366185[/flickr]

3D Sketch: Head Carving

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3D Stuff

This is a stylised carving of a human head. I think I’ve got a little African or American Indian influence in there somewhere. On to the next one! :)

[flickr]photo:2613270712[/flickr]

3D Sketch: Venom

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3D Stuff

My second attempt at sculpting with zbrush. While I was working on this piece I finally managed to get my head around using multiple objects in a single scene / tool.

[flickr]photo:2610147503[/flickr]

Like the previous sculpt, I started with spheres and chopped away at it. This probably wasn’t the best way of working, especially with regard to the tongue which features some crappy topology.

It’s also quite apparent that I need to brush up on my anatomy as well.