Oro update

Here we go with a little Oro update!

The body is just about complete, bar some tweaking to the arm and actually modeling the hand. Poly wise the mesh is a little heavier than I wanted, coming in at 2584 tri’s. I reckon that with the hand and a few extra details i’ll hit the 3000 tri mark easily.

Either way it’s on the way to being the most polygon heavy mesh i’ve made to date. :)

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